Month: November 2016

  • The Zeke Factor

    Feed the guy. For he has changed the NFL. One of the challenges in developing Front Office Football Eight was dealing with ol’ Zeke. I want the game to run properly out of the box, so to speak. And a big part of that is making sure it produces “realistic” NFL statistics. If you fire […]

  • Front Office Football Eight Released

    Front Office Football Eight, the eighth version of our popular professional football simulation for the PC, was released this afternoon. The new version of Front Office Football includes dozens of new features, designed to enhance your simulation experience. This is our most ambitious new product to date, and you’ll find it a much more realistic […]

  • Front Office Football Eight News

    After probably the longest and most intense development cycle of my career, I feel confident in announcing the pending release of Front Office Football Eight. When, you might ask? I’m hoping it will be out on Steam on Wednesday. But that will be up to them. I will submit a final build by Monday morning. […]